Sitemap - 2024 - Video Games Industry Memo
VGIM’s Games of the Year: 2024 Round-Up, 19/12/2024
VGIM’s Video Games Year in Review: Part 2, 12/12/2024
VGIM’s Video Games Year In Review: Part 1, 05/12/2024
Four video game podcasts worth listening to, 28/11/2024
Games Industry Finance Cheat Sheet: Autumn 2024, 21/11/2024
Why Space Marine 2's AI punishes you for being a wuss, 14/11/2024
What does “age appropriate” play mean to kids?, 07/11/2024
How horror house Blumhouse moved into games, 31/10/2024
Exclusive: Unpicking the UK games industry’s class problem, 24/10/2024
SXSW Sydney: three things I learned from this year’s festival, 17/10/2024
Four things I learned at Melbourne International Games Week, 10/10/2024
Honk! Inside the Untitled Goose Game Exhibition 🪿, 03/10/2024
How video games became a front of the global information war, 26/09/2024
Neuroarchitecture and video game design, 19/09/2024
Examining Roblox creators’ economic impact, 12/09/2024
Five video game releases shaping the end of 2024, 05/09/2024
Six books that'll help you understand video games, 29/08/2024
gamescom 2024: Four things we learned from Opening Night Live, 22/08/2024
Games Industry Finance Cheat Sheet: Summer 2024, 15/08/2024
The far right and video games, 08/08/2024
Unhappily ever SAG-AFTRA, 01/08/2024
I am writing my debut non-fiction book, 25/07/2024
Welcome to the Olympic Esports Games, 18/07/2024
Four lessons from Develop:Brighton 2024, 11/07/2024
80% of the world plays video games - 04/07/2024
Who plays games in America? 27/06/2024
The VGIM General Election Cheat Sheet, 20/06/2024
Five lessons from Summer Game Fest, 13/06/2024
The video game releases that have defined 2024 (so far), 06/06/2024
VGIM Business Breakfast - early access for Insiders
Bellingcat’s guide to misinformation and games, 30/05/2024
VGIM Insider - become a paid subscriber
IGN buys Gamer Network, 23/05/2024
Games Industry Finance Cheat Sheet, Spring 2024, 16/05/2024
The Helldivers 2 community goes to war, 09/05/2024
Rezzil’s Premier League games plan: 02/05/2024
The rise and fall of Embracer Group: 25/04/2024
Why are film & TV adaptations of games good now? Video Games Industry Memo, 18/04/2024
London Games Festival - The VGIM guide: Video Games Industry Memo, 11/04/2024
Vladimir Putin’s Video Games Console: Video Games Industry Memo, 04/04/2024
Five lessons from Game Developers Conference: Video Games Industry Memo, 21/03/2024
The "messy" world of video game research: Video Games Industry Memo, 14/03/2024
BAFTA’s games community: Video Games Industry Memo, 07/03/2024
PlayStation shutters London Studio: Video Games Industry Memo, 29/02/2024
Games Industry Finance Cheat Sheet, Winter 2024 edition: Video Games Industry Memo, 22/02/2024
Investing in influence: Video Games Industry Memo, 15/02/2024
Xbox’s cross platform play - Video Games Industry Memo, 08/02/2024
Staying civil in Roblox: Video Games Industry Memo - 01/02/2024
Three trends from Pocket Gamer Connects: Video Games Industry Memo - 25/01/2024
About Video Games Industry Memo
Baldur’s Great Acting Performances: Video Games Industry Memo, 18/01/2024
How extremists and terrorists exploit games: Video Games Industry Memo, 11/01/2024
A look ahead to the year in games: Video Games Industry Memo, 04/01/2024